Hello and welcome to another episode of Raise Your Standards. With many stores holding their Ixalan Store Championships this upcoming week, now is the perfect opportunity for me to go over some decks that have recently been doing well on MTGO or in recent SCG tournaments. My hope is that you will find the perfect deck for you to play to ensure you are crowned Champion. There’s a lot to cover this week, so let’s get started.
Energy Decks
Obviously, the first few decks we’ll be looking at today are the Energy-based decks. Energy decks have run rampant over Standard the past few months, and it’s doubtful that they’ll be going anywhere until the next rotation happens. Let’s start with the most traditional of the Energy decks, Temur Energy.
Temur Energy – (by AliEnWaRe_)
Planeswalkers
Creatures
- 3 x Bristling Hydra
- 3 x Glorybringer
- 4 x Longtusk Cub
- 4 x Rogue Refiner
- 2 x Servant of the Conduit
- 2 x Vizier of Many Faces
- 4 x Whirler Virtuoso
Spells
- 2 x Abrade
- 4 x Attune with Aether
- 2 x Confiscation Coup
- 4 x Harnessed Lightning
- 1 x Magma Spray
- 1 x Revolutionary Rebuff
- 1 x Supreme Will
Lands
- 4 x Aether Hub
- 4 x Botanical Sanctum
- 2 x Forest
- 2 x Island
- 2 x Mountain
- 3 x Rootbound Crag
- 2 x Sheltered Thicket
- 3 x Spirebluff Canal
Sideboard
- 1 x Abrade
- 1 x Chandra, Torch of Defiance
- 3 x Chandra’s Defeat
- 1 x Commit // Memory
- 2 x Deathgorge Scavenger
- 1 x Essence Scatter
- 2 x Negate
- 1 x Nissa, Steward of Elements
- 1 x Slice in Twain
- 1 x Supreme Will
- 1 x Torrential Gearhulk
Much has already been written about this deck, so I’ll keep my comments brief. This is the most straightforward version of an Energy deck to play and it also has the most stable manabase. Your goal is to play out a Longtusk Cub or Bristling Hydra while accruing some Energy along the way. Use that Energy as a means of controlling your opponents’ creatures as well as buffing your own. As dominant as this deck has been, it is both beatable and enjoyable to play against.
The next version of an Energy deck we’ll take a look at is Sultai Energy.
Sultai Energy – (by zmishraz)
Planeswalkers
Creatures
- 4 x Bristling Hydra
- 4 x Glint-Sleeve Siphoner
- 1 x Gonti, Lord of Luxury
- 4 x Rogue Refiner
- 4 x Servant of the Conduit
- 3 x The Scarab God
- 2 x Torrential Gearhulk
Spells
- 4 x Attune with Aether
- 2 x Essence Scatter
- 4 x Fatal Push
- 1 x Supreme Will
- 3 x Vraska’s Contempt
Lands
- 4 x Aether Hub
- 4 x Blooming Marsh
- 4 x Botanical Sanctum
- 2 x Drowned Catacomb
- 2 x Fetid Pools
- 3 x Forest
- 2 x Island
- 2 x Swamp
Sideboard
- 2 x Appetite for the Unnatural
- 2 x Deathgorge Scavenger
- 3 x Duress
- 3 x Essence Extraction
- 3 x Negate
- 2 x Vizier of Many Faces
While this deck doesn’t rely on Energy as much as the Temur deck does, it does use it for card advantage with both Glint-Sleeve Siphoner and Attune with Aether. This version of Sultai Energy also doesn’t use Winding Constrictor like some others do, but instead plays a couple of copies of Torrential Gearhulk as beefy creatures and extra removal spells all-in-one.
The final Energy-based deck we’ll be looking at today attempts to take the best parts of the Temur deck and the Sultai deck and combine them into a super powerful deck. Let’s take a look at 4-Color Energy.
4-Color Energy – (by tkfrhtlvj)
Planeswalkers
Creatures
- 4 x Bristling Hydra
- 4 x Rogue Refiner
- 4 x Servant of the Conduit
- 2 x The Scarab God
- 2 x Vizier of Many Faces
- 4 x Whirler Virtuoso
Spells
- 2 x Abrade
- 4 x Attune with Aether
- 1 x Confiscation Coup
- 4 x Harnessed Lightning
- 2 x Supreme Will
Lands
- 4 x Aether Hub
- 1 x Blooming Marsh
- 4 x Botanical Sanctum
- 2 x Forest
- 2 x Island
- 2 x Mountain
- 2 x Rootbound Crag
- 1 x Sheltered Thicket
- 3 x Spirebluff Canal
- 1 x Swamp
Sideboard
- 2 x Abrade
- 1 x Appetite for the Unnatural
- 3 x Cartouche of Ambition
- 2 x Chandra’s Defeat
- 1 x Confiscation Coup
- 1 x Deathgorge Scavenger
- 1 x Magma Spray
- 1 x Negate
- 1 x Nicol Bolas, God-Pharaoh
- 2 x Supreme Will
While this deck is undeniably more powerful than either of the other Energy decks I’ve shown you, it is not without weakness. The primary weakness it has is its manabase. Sometimes the deck will end up beating itself simply because the lands came up in the wrong order that they were needed. There are some people that feel that this is a minimal drawback when compared to the power-level of the deck, but I’m not among them. This is my least favorite of the Energy-based decks, but I still recommend playing it if you’re not afraid of having mana problems every once in a while.
Pummeler Decks
The next couple of decks I’ll be talking about could technically fall under the heading of Energy Decks, but I think they’re substantially different enough to get their own classification. Of course I’m talking about decks that utilize Electrostatic Pummeler as a means of winning the game from out of nowhere. Let’s first take a look at the color pairing that’s been around since Kaladesh came out. Here’s R/G Pummeler.
R/G Pummeler – (by Ins0mn1q)
Creatures
- 4 x Bristling Hydra
- 4 x Electrostatic Pummeler
- 4 x Longtusk Cub
- 1 x Rhonas the Indomitable
- 4 x Servant of the Conduit
- 4 x Voltaic Brawler
Spells
- 4 x Attune with Aether
- 4 x Blossoming Defense
- 2 x Fling
- 4 x Harnessed Lightning
- 4 x Invigorated Rampage
Lands
- 4 x Aether Hub
- 6 x Forest
- 3 x Mountain
- 4 x Rootbound Crag
- 4 x Sheltered Thicket
Sideboard
- 2 x Chandra, Torch of Defiance
- 2 x Chandra’s Defeat
- 1 x Glorybringer
- 4 x Greenbelt Rampager
- 2 x Heroic Intervention
- 2 x Magma Spray
- 2 x Struggle // Survive
As you can see, at first glance this deck plays many of the same cards as a typical Temur Energy deck. It can also win in the same manner by sticking a Longtusk Cub or Bristling Hydra on the battlefield and the protecting it until it grows so large that your opponent can’t deal with it. However, this deck can also surprise your opponent by attacking with a pumped-up Electrostatic Pummeler. And if you’re not able to push through the damage needed to finish off your opponent, you can always Fling a pumped up Pummeler at them for the win.
But recently there’s been a new variety of Pummeler deck that’s been doing well on MTGO. Let’s take a look at the new kid on the block, U/G Pummeler.
U/G Pummeler – (by marios3388)
Creatures
- 3 x Bristling Hydra
- 4 x Electrostatic Pummeler
- 2 x Greenbelt Rampager
- 4 x Longtusk Cub
- 1 x Rhonas the Indomitable
- 4 x Rogue Refiner
- 4 x Servant of the Conduit
Spells
- 4 x Attune with Aether
- 4 x Blossoming Defense
- 4 x Cartouche of Knowledge
- 2 x Dive Down
- 4 x Larger Than Life
Lands
- 4 x Aether Hub
- 1 x Blooming Marsh
- 4 x Botanical Sanctum
- 5 x Forest
- 4 x Hashep Oasis
- 2 x Island
Sideboard
- 4 x Cartouche of Ambition
- 2 x Greenbelt Rampager
- 4 x Negate
- 2 x Spell Pierce
- 1 x Swamp
- 2 x Unsummon
This plays a similar game as the R/G version, but it has an additional way than just Blossoming Defense to protect your Electrostatic Pummeler in the form of Dive Down.
Having played a version of R/G Pummeler when Aether Revolt was released, I can say that this type of deck is a lot of fun.
Blue-White Decks
Moving on to the next category of decks, we’ve come to the U/W decks. Blue and White combine to make up some pretty unique decklists. Let’s start by taking a look at a U/W Gift deck.
U/W Gift – (by dayna1115)
Creatures
- 4 x Angel of Invention
- 4 x Champion of Wits
- 4 x Minister of Inquiries
- 2 x Sacred Cat
Spells
- 3 x Cast Out
- 3 x Chart a Course
- 3 x Fumigate
- 4 x God-Pharaoh’s Gift
- 4 x Refurbish
- 1 x Search for Azcanta
- 4 x Strategic Planning
Lands
- 4 x Glacial Fortress
- 2 x Ipnu Rivulet
- 4 x Irrigated Farmland
- 7 x Island
- 7 x Plains
Sideboard
- 2 x Angel of Sanctions
- 3 x Authority of the Consuls
- 2 x Jace’s Defeat
- 4 x Negate
- 1 x Search for Azcanta
- 1 x Skysovereign, Consul Flagship
- 2 x Thopter Arrest
This deck is hoping to find a way to get God-Pharaoh’s Gift into the graveyard and then Refurbish it onto the battlefield. Once that happens, it can be a simple matter to bring back creatures from your graveyard that you can use to secure your victory.
But playing God-Pharaoh’s Gift isn’t the only route to victory for a Blue-White deck. Maybe you’d like to win with an army of Drake tokens. If so, take a look at the next deck I have for you called U/W Cycling.
U/W Cycling – (by OafMcNamara)
Creatures
Spells
- 1 x Abandoned Sarcophagus
- 4 x Cast Out
- 4 x Censor
- 4 x Countervailing Winds
- 3 x Drake Haven
- 3 x Fumigate
- 4 x Hieroglyphic Illumination
- 4 x Renewed Faith
- 3 x Search for Azcanta
- 4 x Settle the Wreckage
Lands
- 4 x Glacial Fortress
- 1 x Ipnu Rivulet
- 4 x Irrigated Farmland
- 6 x Island
- 8 x Plains
- 1 x Shefet Dunes
Sideboard
- 1 x Abandoned Sarcophagus
- 3 x Authority of the Consuls
- 1 x Drake Haven
- 2 x Jace’s Defeat
- 3 x Negate
- 2 x Regal Caracal
- 3 x Torrential Gearhulk
This deck has a ton of cards that you can cycle, which can give you the upper hand when you have Curator of Mysteries or Drake Haven in play. It plays out as a typical U/W control deck in the beginning, but once you’re able to cycle cards away for extra value, you can close out the game in a hurry.
But there’s still another type of deck that’s mostly Blue-White that’s been doing well. Let’s move to our next category and we’ll take a look at it.
Approach of the Second Sun Decks
The next deck I have for you nearly went in the U/W section, but it plays Harnessed Lightning in the main deck, and a few other red cards in the sideboard. Let’s take a look at Jeskai Approach.
Jeskai Approach – (by Ron Taylor)
Planeswalkers
Creatures
Spells
- 3 x Approach of the Second Sun
- 2 x Cast Out
- 3 x Censor
- 3 x Disallow
- 1 x Essence Scatter
- 3 x Fumigate
- 4 x Glimmer of Genius
- 4 x Harnessed Lightning
- 1 x Ixalan’s Binding
- 1 x Negate
- 1 x Pull from Tomorrow
- 2 x Search for Azcanta
- 3 x Settle the Wreckage
Lands
- 4 x Aether Hub
- 1 x Field of Ruin
- 4 x Glacial Fortress
- 3 x Inspiring Vantage
- 4 x Irrigated Farmland
- 2 x Island
- 1 x Mountain
- 2 x Plains
- 4 x Spirebluff Canal
Sideboard
- 3 x Abrade
- 3 x Authority of the Consuls
- 1 x Glorybringer
- 3 x Regal Caracal
- 2 x Sunscourge Champion
- 2 x Supreme Will
- 1 x The Locust God
This deck took 7th Place at the StarCityGames.com Invitational Qualifier on 12/16/2017. Remember earlier when I said the U/W Cycling deck played like a typical U/W control deck? Well, so does this one. In fact, that’s basically all this deck is. It’s a control deck with a spell as its win-condition.
There is, however, a different route to victory with Approach of the Second Sun. Let’s take a look at the 5th Place deck from the same StarCityGames.com Invitational Qualifier on 12/16/2017. Here’s W/R Approach.
W/R Approach – (by Eric Weigel)
Planeswalkers
Creatures
- 4 x Glory-Bound Initiate
- 3 x Regal Caracal
Spells
- 1 x Abrade
- 3 x Approach of the Second Sun
- 4 x Cast Out
- 3 x Fumigate
- 1 x Gideon’s Intervention
- 3 x Settle the Wreckage
- 4 x Sunbird’s Invocation
- 4 x Treasure Map
Lands
- 2 x Field of Ruin
- 4 x Inspiring Vantage
- 9 x Mountain
- 9 x Plains
- 1 x Stone Quarry
Sideboard
- 1 x Abrade
- 1 x Angel of Sanctions
- 4 x Authority of the Consuls
- 2 x Chandra’s Defeat
- 2 x Gideon’s Intervention
- 3 x Glorybringer
- 1 x Solemnity
- 1 x Sunscourge Champion
This deck tries to ride the line between a midrange deck and a control deck. The goal is to play Sunbird’s Invocation which can allow you to win on the spot if you happen to play Approach of the Second Sun (and can find another copy of it in the top 7 cards of your library).
Other Notable Decks
The final category of this article houses 6 different decks that have all done well but are unlike any others. Let’s start off by taking a look at one that’s been around for quite a while, Ramunap Red.
Ramunap Red – (by Mazuku94)
Creatures
- 2 x Ahn-Crop Crasher
- 4 x Bomat Courier
- 4 x Earthshaker Khenra
- 4 x Hazoret the Fervent
- 3 x Kari Zev, Skyship Raider
- 4 x Rampaging Ferocidon
- 3 x Soul-Scar Mage
Spells
- 4 x Abrade
- 4 x Lightning Strike
- 4 x Shock
Lands
- 14 x Mountain
- 4 x Ramunap Ruins
- 2 x Scavenger Grounds
- 4 x Sunscorched Desert
Sideboard
- 2 x Aethersphere Harvester
- 4 x Chandra, Torch of Defiance
- 1 x Chandra’s Defeat
- 4 x Glorybringer
- 3 x Pia Nalaar
- 1 x Scavenger Grounds
If you like playing fast, aggressive decks, then this deck is for you. The latest builds of this deck are including Rampaging Ferocidon which is great against any deck that’s attempting to go wide.
Moving on to the next deck, we’ll take a look at another aggressive deck, this time in Black. Here’s Mono-Black Aggro.
Mono-Black Aggro – (by BrightDays)
Creatures
- 4 x Dread Wanderer
- 4 x Gifted Aetherborn
- 4 x Glint-Sleeve Siphoner
- 4 x Night Market Lookout
- 4 x Scrapheap Scrounger
- 4 x Vicious Conquistador
- 2 x Yahenni, Undying Partisan
Spells
- 3 x Aethersphere Harvester
- 4 x Fatal Push
- 2 x Heart of Kiran
- 2 x Supernatural Stamina
- 2 x Walk the Plank
Lands
- 4 x Aether Hub
- 4 x Ifnir Deadlands
- 13 x Swamp
Sideboard
- 2 x Bontu’s Last Reckoning
- 4 x Duress
- 2 x Fourth Bridge Prowler
- 3 x Harsh Scrutiny
- 2 x Kitesail Freebooter
- 2 x Vraska’s Contempt
This deck isn’t quite as fast as the Ramunap Ruins deck, but it’s certainly more resilient. There are so many threats in this deck that can return to the battlefield from the graveyard that your opponent will be hoping to have cards that can exile them instead of just destroying them. I like the vehicles in this deck which can be difficult to deal with and can be crewed by a creature that has summoning sickness.
Speaking of vehicles, the next deck that could be a contender for you at your Store Championship is Mardu Vehicles.
Mardu Vehicles – (by nabenabetk)
Creatures
- 4 x Bomat Courier
- 3 x Hazoret the Fervent
- 2 x Pia Nalaar
- 4 x Scrapheap Scrounger
- 4 x Toolcraft Exemplar
- 4 x Veteran Motorist
Spells
- 2 x Aethersphere Harvester
- 1 x Cut // Ribbons
- 3 x Fatal Push
- 4 x Heart of Kiran
- 1 x Skysovereign, Consul Flagship
- 4 x Unlicensed Disintegration
Lands
- 2 x Aether Hub
- 3 x Canyon Slough
- 4 x Concealed Courtyard
- 2 x Dragonskull Summit
- 4 x Inspiring Vantage
- 3 x Mountain
- 2 x Plains
- 4 x Spire of Industry
Sideboard
- 2 x Abrade
- 2 x Authority of the Consuls
- 2 x Cast Out
- 2 x Chandra, Torch of Defiance
- 2 x Chandra’s Defeat
- 2 x Duress
- 2 x Fumigate
- 1 x Settle the Wreckage
When Gideon, Ally of Zendikar rotated out of Standard, Mardu Vehicles decks fell off the map. Now it looks like they’ve returned. This latest version still tries to get off to a quick start, dealing the first few points of damage in the game. Then, when the mid-game begins, this deck attempts to eliminate the opponents’ creatures while continuing the vehicular assault. If the game goes long enough, you might just be able to win from out of nowhere by casting the Ribbons half of Cut // Ribbons from your graveyard.
The next deck I have for you wants to win by using what I consider to be the most powerful card in Standard. Let’s take a look at Grixis Midrange.
Grixis Midrange – (by coteca83)
Planeswalkers
Creatures
- 4 x Glint-Sleeve Siphoner
- 3 x Glorybringer
- 1 x Gonti, Lord of Luxury
- 1 x Hostage Taker
- 3 x Sailor of Means
- 3 x The Scarab God
- 3 x Whirler Virtuoso
Spells
- 2 x Abrade
- 3 x Fatal Push
- 4 x Harnessed Lightning
- 2 x Supreme Will
- 2 x Vraska’s Contempt
Lands
- 4 x Aether Hub
- 3 x Canyon Slough
- 4 x Dragonskull Summit
- 4 x Drowned Catacomb
- 3 x Fetid Pools
- 2 x Island
- 2 x Mountain
- 4 x Spirebluff Canal
Sideboard
- 2 x Chandra’s Defeat
- 1 x Gonti, Lord of Luxury
- 2 x Jace’s Defeat
- 3 x Negate
- 1 x Sweltering Suns
- 2 x Torrential Gearhulk
- 2 x Vizier of Many Faces
- 2 x Vraska’s Contempt
What can I say about The Scarab God that hasn’t been said already? It’s an amazing card and I’m glad to see this deck is doing so well because of it. Everything about this deck screams power to me, and it might be the deck I sleeve up for this tournament.
Or perhaps I’ll end up playing the next deck I’d like to talk about. It’s a deck that looks to go wide instead of going big. Let’s take a look at B/W Tokens (with Vraska).
B/W Tokens (with Vraska) – (by kurishnikow)
Planeswalkers
Creatures
- 1 x Angel of Sanctions
- 4 x Anointer Priest
Spells
- 4 x Anointed Procession
- 2 x Cast Out
- 3 x Fatal Push
- 3 x Fumigate
- 4 x Hidden Stockpile
- 2 x Ixalan’s Binding
- 4 x Legion’s Landing
- 4 x Renegade Map
- 3 x Start // Finish
- 2 x Treasure Map
Lands
- 4 x Concealed Courtyard
- 4 x Evolving Wilds
- 1 x Forest
- 4 x Plains
- 2 x Scavenger Grounds
- 2 x Shefet Dunes
- 4 x Swamp
Sideboard
- 1 x Arguel’s Blood Fast
- 3 x Authority of the Consuls
- 4 x Duress
- 2 x Fragmentize
- 1 x Fumigate
- 3 x Lost Legacy
- 1 x Sunscourge Champion
Not only does this deck make tokens, but it makes a lot of them! If you’re able to keep an Anointed Procession or two in play, you can quickly amass a huge amount of tokens, which you can then use to overwhelm your opponent.
That brings me to the final deck I have for you this week. It’s another deck that’s gone 5-0 on MTGO; however it’s done it twice on back-to-back days. Let’s take a look at R/W Aggro.
R/W Aggro – (by Cabo0s3)
Creatures
- 4 x Adanto Vanguard
- 3 x Ahn-Crop Crasher
- 4 x Bomat Courier
- 3 x Earthshaker Khenra
- 4 x Hazoret the Fervent
- 3 x Pia Nalaar
Spells
- 2 x Cartouche of Solidarity
- 4 x Legion’s Landing
- 4 x Lightning Strike
- 4 x Servo Exhibition
- 3 x Trial of Solidarity
Lands
- 4 x Inspiring Vantage
- 5 x Mountain
- 5 x Plains
- 4 x Ramunap Ruins
- 4 x Shefet Dunes
Sideboard
- 4 x Abrade
- 2 x Glorious End
- 3 x Ixalan’s Binding
- 3 x Kinjalli’s Sunwing
- 3 x Rampaging Ferocidon
Okay, so I said this deck went 5-0 on two consecutive days, which isn’t exactly the truth. The first time the deck went 5-0 it had 6 Mountains and 4 Plains. The second time it went 5-0, it had 5 Mountains and 5 Plains. Still, it’s close enough for me. This deck combines the speed of the Ramunap Red deck with the token production of the B/W Tokens deck. Since Red-White is my favorite color combination to play, I’m looking forward to trying this one out.
Wrapping Up
As you can see, there’s no shortage of different decks that are performing well in Standard. Do you have a favorite? Are you planning on running one of these decks at your local Store Championship? Or do you have a different deck you’re planning to play? Let me know by leaving a comment. Or you can reply to me directly on Twitter (@mikelikesmtg), or email me directly at mikelikesmtg@gmail.com. Also, don’t forget to like our Facebook page (https://www.facebook.com/MTGDeckTechs/) to be sure to be notified when a new article is posted.
Be sure to join me back here next week for another installment of Raise Your Standards. I’ll see you then!
Mike Likes