Raise Your Standards – Ten Times The Fun!

raise-your-standards

Hello and welcome to another episode of Raise Your Standards.  This week I’ve scoured the internet and found a whole bunch of fun looking decks that went 5-0 this week on MTGO.  After that, I’ll do some prognosticating and let you know my thoughts for the upcoming Banned & Restricted Announcement happening on June 14th.

Let’s start off by taking a look at a deck that’s typical of the best deck currently in Standard, but has a slight twist.

 

Descending Marvel – (by Jun.I)Aetherworks Marvel

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This deck is very typical of a standard Aetherworks Marvel deck, however it doesn’t play Whirler Virtuoso or Chandra, Torch of Defiance.  Instead, Chandra has been replaced by Tamiyo, Field Researcher and the Virtuoso has been replaced by Descend upon the Sinful.  I know from experience just how annoying Descend upon the Sinful can be to play against.  It’s a good addition that gives you a way to wipe your opponents board when needed while possibly giving you a 4/4 Angel as well.  I’m normally not a fan of Aetherworks Marvel decks as they’re all very similar and homogenous, but this is a build that I would try.

If you like playing Temur colors but are not a fan of playing Aetherworks Marvel, take a look at these next two decks.

 

Marvel-less Temur – (by MaskedBaton1)Nissa, Steward of Elements

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This version of a Temur deck that doesn’t use Aetherworks Marvel attempts to overpower its opponents by utilizing the power of the Amonkhet gods.

The other version of a Temur deck that’s done well and doesn’t use Aetherworks Marvel goes a little bit deeper with the energy theme.

 

Marvel-less Temur – (by GZ_xiao_d)Arlinn Kord

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Both of these decks use the shell that the Temur Marvel decks are all using, but they try to play a more ‘fair’ game by simply hard-casting big creatures that can hit for a lot of damage quickly.  Remember back when Khans of Tarkir was in Standard and the Temur clan was among the worst?  Temur has come a long way from there for sure!

The next deck I bring to you is a great choice in the current metagame.  It’s Dynavolt Control.

 

Dynavolt Control – (by ht991122)Dynavolt Tower

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I’ve been playing a R/U control deck that only has the Dynavolt Towers in the sideboard, and I’ve been having a blast.  By having a single copy in the main deck, if you happen to draw it you’ll likely be able to finish your first game more quickly than without it.  If you don’t draw it, your opponent will likely Dispossess your Torrential Gearhulks instead of the Tower which can give you the surprise advantage.

If you’re not into playing a control deck, give my next deck a look.  It’s Red/Black Aggro.

 

Red/Black Aggro – (by vvangoghdc)Chandra, Torch of Defiance

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SideboardKari Zev, Skyship Raider

 

Talk about aggression.  This deck certainly has it.  It hits hard.  It hits fast.  And the hits keep coming.  If you like aggressive decks, this one’s for you.

However, if aggression isn’t your style and you’d prefer to play a combo deck, give this next deck a gander.

 

New Approach – (by ketaendros)New Perspectives

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Originally when I wrote about a deck like this one a few weeks ago, I thought it looked fun to play.  However, after seeing it in action at a recent Friday Night Magic event, I’m not so sure that this deck is for me.  The pilot of this deck must have nerves of steel, as the combo could come crashing down if you don’t sequence your plays correctly.  I still want to play this deck, but I’d rather do it at the kitchen table and not at an event.

Speaking of events, the next deck I present to you is no stranger to tournament play.  It’s the latest version of Green/Black Delirium.

 

Green/Black Delirium – (by Eriol il marinaio)Grim Flayer

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This new version of delirium uses pieces from the B/G Constrictor decks as replacement parts for Emrakul, the Promised End.  As a fan of Winding Constrictor, I’m looking forward to trying this deck out.

While we’re looking at new versions of old archetypes, let’s take a look at our next deck, which is a new version of Blue/White Spirits.

 

Blue/White Spirits – (by s_b_i_r_u)Spell Queller

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Just when I thought Spell Queller had been laid to rest, here it comes back, rising up to take on Aetherworks Marvel decks.  Some people are saying in the current Standard environment that Spell Queller is the best card to play against the Marvel decks.  While I’m not sure of that, I am sure that it is an incredibly annoying card to play against.  As long as it’s not played against me too often, I’m glad to see it making a return.

Unfortunately for me, Spell Queller is a big part of the next deck I’d like to take a look at, Bant Midrange.

 

Bant Midrange – (by Tedpanic)Archangel Avacyn

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While I’d like to see more outlets for the energy that this deck produces, perhaps Longtusk Cub and Aether Hub are all that are needed.  If I were to modify this at all, I might swap in a Bristling Hydra or two for Archangel Avacyn.

The last deck I want to talk about today is called Four-Color Planeswalkers.

 

Four-Color Planeswalkers – (by springroll85)Nahiri, the Harbinger

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At its heart, this is a Naya deck with a splash of Blue.  It packs some of the best planeswalkers alongside some hard-hitting creatures to create a deck that attacks from many different angles.  This looks like a very strong deck and I would expect to see some copies of it doing well in the future.

Banned and Restricted Announcement

Finally, I wanted to give you my thoughts on what Wizards of the Coast will do at the B&R announcement happening on June 14th in regards to Standard.  While going over the results from MTGO from the past few weeks, it’s clear that there is one dominant deck in Standard.  That deck is Temur Marvel.  Due to the potential of getting a turn-4 win from activating Aetherworks Marvel and casting an Ulamog, the Ceaseless Hunger, many people are playing this deck with a good degree of success.

However, there are also many other decks that have also shown that they are capable of winning tournaments.  All of the decks listed above went 5-0 in MTGO events, so Ulamog / Marvel is not unstoppable.  And, unlike when the Saheeli Rai / Felidar Guardian combo was legal in Standard, fun games can still be had when playing against the Marvel decks due to their ability to whiff on an activation.

It is for those reasons that I do not believe there will be any new bannings in Standard.  And, while I don’t feel that Reflector Mage (and to a lesser extent Smuggler’s Copter) would be a problem in the current Standard environment, I don’t think Wizards will ever unban a card once it has been banned in Standard, lest they face backlash from those people who sold these banned cards when the market dropped on them when the original banning took place.

So, to reiterate, I don’t believe there will be any new bannings or unbannings in Standard on June 14th.

Conclusion

That’s all I have for this week.  Which of the above decks is your favorite?  What do you think will be banned or unbanned?  Let me know by leaving a comment below or by emailing me directly at mikelikesmtg@gmail.com.  And be sure to join me back here again next week when we take a look at what Standard has to offer.  I’ll see you then.

Mike Likes

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Mike Likes

Mike Likes

Mike started playing Magic back in 1994, but gave it up at the end of 1995. He came back to the game during the Lorwyn block and has been playing ever since. Around this time, he opened and ran his own comic & game store, while also raising his newborn daughter. After 8 years, he sold his business and moved to Wisconsin with his wife and daughter. With the debut of Kaladesh, his entire family became regular Magic players. He now has hopes of competing alongside his wife and daughter at a Grand Prix or similar event in the future. #MTGDad

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