Deep Analysis: Trying to Breakthrough in Modern – Part 2


If you missed last week’s article, I would suggest reading it first as is it leads into this article.  Part 1 is here.

Disciple of Bolas, welcome back!

We continue our journey trying to breakthrough a new deck in Modern.

Build 2 – Hedron Crab

So the last version saw me attempt to break the card by using Hedron Crab.  After some more brainstorming, I ended up on this current build:

Current Version

4 Splendid Reclamation
4 Edge of Autumn
Snapcaster Mage
2 Gifts Ungiven
1 Life from the Loam
2 Thoughtseize
2 Traverse the Ulvenwald
4 Satyr Wayfinder
2 Trade Routes
4 Thought Scour
1 Spellskite
1 Darkblast
4 Hedron Crab
1 Amulet of Vigor

4 Misty Rainforest
2 Forest
1 Scalding Tarn
2 Watery Grave
4 Verdant Catacombs
4 Polluted Delta
2 Overgrown Tomb
1 Swamp
1 Ghost Quarter
2 Breeding Pool
1 Academy Ruins
1 Bloodstained Mire
1 Island

SB: 1 Darkblast
SB: 2 Invasive Surgery
SB: 2 Nature’s Claim
SB: 1 Spellskite
SB: 2 Relic of Progenitus
SB: 2 Dispel
SB: 2 Abrupt Decay
SB: 1 Amulet of Vigor
SB: 2 Inquisition of Kozilek

Traverse the Ulvenwald gave me a better way to find the creature I needed (Hedron Crab, Snapcaster Mage, Spellskite) due to almost always having Delirium thanks to the self mill.

This version performed better in testing despite having a creature as the finisher.  Graveyard hate is a problem against this deck though.

Build 3 – Scapeshift

The last of the 3 builds kills by an old school method, Valakut, the Molten Pinnacle.

6 Mountain
4 Valakut, the Molten Pinnacle
3 Cinder Glade
4 Wooded Foothills
1 Misty Rainforest
3 Forest
1 Steam Vents
4 Stomping Ground

Splendid Reclamation
4 Edge of Autumn
4 Lightning Bolt
3 Amulet of Vigor
4 Faithless Looting
4 Sakura-Tribe Elder
2 Anger of the Gods
3 Search for Tomorrow
4 Satyr Wayfinder
2 Scapeshift

What is different about this build is that it has the ability to Scapeshift even if you have found too many mountains since you can play Splendid Reclamation immediately afterwords with a single Amulet of Vigor in play.

Obliviously this deck has more card that can hate it out than the mill version but it is certainly easier to finish off an opponent.

I meant to have videos on this article but due to time constraints and technical issues, I have been unable to add any this week.

My plan is to do a synopsis with more videos about whether the deck is worth exploring any more, which I hope to do for next week’s article.


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