Limited Concepts – Guilds of Ravnica Blue Commons and Uncommons

My rating scale goes from A+ to F A: True bombs that can win you the game or extremely good removal B: Very solid playables, good removal C: Filler, easily replaced D: Cards I’d rather not have in my deck F: Unplayable Capture Sphere B Solid blue removal that I…

Continue reading

Standard Issue – Mono Blue Artifacts

Welcome back to another Standard Issue! This week I wanted to examine the Mono Blue Artifact deck that seemed to finally get all the pieces to truly shine. The deck has shown it’s face in the metagame a few times over the past few weeks and has always been a…

Continue reading

Know Yourself: Merfolk: To green, or not to green?

  Over these past couple weeks, with all the Ixalan hype running around, and all the tournaments and decklists and stupor that surround the release of a new set, a puzzle was beset of me. Modern merfolk has functioned well for so long, and standard merfolk was looking to come…

Continue reading

Mythical Magic – Modern Merfolk

  Hello everyone. Today I will be writing about my favourite Modern deck, Mono Blue Merfolk! This deck has not been very much played in a while, but the deck is still powerful enough to spike tournaments. It has won GP and been in top 8 in the recent past…

Continue reading