Raise Your Standards – What’s New, Blue ?

raise-your-standards

Hello and welcome to another episode of Raise Your Standards.  This week we’ll be taking a look at some decks that have been doing well in Standard that feature Blue cards.  All but one of these decks have gone 5-0 on MTGO in the past week, so they definitely have the possibility to do well for you.  So, without further ado, let’s get started.

Mono Blue

The first deck we’ll take a look at this week is the only deck that’s not proven itself.  Let’s take a look at a deck that’s inexpensive to play, and looks like it could be fun to play.

 

$10 Mono Blue Efficiency – (by SBMTG_Dev)

CreaturesEfficient Construction

Spells

LandsChief of the Foundry

Sideboard

 

This deck plays a lot of cards that see virtually no play in any other decks in Standard.  If you manage to land an Efficient Construction, you can go wide by playing a bunch of cheap artifacts from your hand which will amass you an army of Thopters.  And with Chief of the Foundry, those Thopters can be more of a flying threat than just a nuisance.  If you’re looking to play something that’s so far off the grid that no one will see it coming, this is the deck for you.

Blue / White

The next deck we’ll talk about today is a great choice if your area doesn’t have a ton of aggressive red decks causing havoc.  Here’s Blue/White Approach.

 

Blue/White Approach – (by Grgapm)

SpellsApproach of the Second Sun

Lands

Sideboard

 

The object is to control the game until you manage to find a copy (or two) of Approach of the Second Sun.  In sideboarded games, you’ll usually want to board in some of your creatures since the thought is that your opponent will board in extra counterspells and will take out creature removal since you played no creatures in game one.

Blue / Black

The next color that Blue’s been doing well with is Black.  Let’s take a look at Blue/Black Taker.

 

Blue/Black Taker – (by IHav3NoFac3)

PlaneswalkersMarionette Master

Creatures

Spells

LandsSpell Swindle

Sideboard

 

This deck is basically an assembly of all of the best Blue and Black cards in Standard mixed together into a deck that can win from many different fronts.  It plays a good denial game by playing Kitesail Freebooter and Hostage Taker to remove your opponents’ threats.  Another cool twist is that it plays Spell Swindle which can get you Treasure tokens which you can use in conjunction with Marionette Master to reduce your opponents’ life total.  And, let’s not forget the deck also plays arguably the best creature currently in Standard, The Scarab God, which allows you to take creatures from any graveyard and make them your own zombified slaves.

Blue / Red

Next up in our list of colors to pair Blue with is Red.  Let’s have a look at Blue/Red Skies.

 

Blue/Red Skies – (by slapjackson)

CreaturesSiren Stormtamer

Spells

LandsFavorable Winds

Sideboard

 

I think this deck looks like a blast to play.  The object is to successfully cast Favorable Winds, which will allow all of your creatures with flying to get a bonus.  That should help allow you to gain a swift victory from above.  However, even if you can’t get a Favorable Winds to stick, this deck still can wear down your opponent with all of the evasive creatures it has.

Blue / Green

Our final stop on our journey through the color pie is Green.  Blue and Green are paired up nicely in a deck I call Blue/Green Pummeler.

 

Blue/Green Pummeler – (by Veon1)

CreaturesElectrostatic Pummeler

Spells

LandsCartouche of Knowledge

Sideboard

 

I’ve written about a similar deck before, and I still feel like this is a great deck to play if you want to be able to win out of nowhere.  Just remember that people will be targeting your Electrostatic Pummeler once it’s on the battlefield, so be sure not to cast it until you have extra mana to protect it with.

But what if you want to play a Blue deck with more than just one other color?  Well look no further because I have a few more decks for you that feature Blue as part of a wedge or shard.

Blue / Red / Green

So it’s pretty much impossible not to at least mention this deck.  Let’s look at Temur Energy.

 

Temur Energy – (by Collinisimo)

CreaturesBristling Hydra

Spells

LandsAttune with Aether

Sideboard

 

This type of deck has been written about a lot by me and by other writers as well, so I’ll keep my comments brief.  If you want to play arguably the most versatile deck in Standard, play this deck.

Blue / Black / Green

Or, you could play a different kind of Energy deck.  Let’s look at Sultai Energy.

 

Sultai Energy – (by AntoineMaugard)

CreaturesWinding Constrictor

Spells

LandsThe Scarab God

Sideboard

 

For me, this is the type of Energy deck I love.  Ever since I saw Winding Constrictor, I knew it was a card I wanted to play often.  As long as aggressive Red decks aren’t a large part of your local meta, this deck could be a good choice to play.

Blue / White / Black

Moving on to the shard of Esper, our next deck is called Esper Gift.  Let’s take a look at it.

 

Esper Gift – (by BananaJim22)

CreaturesTrophy Mage

Spells

LandsGate to the Afterlife

Sideboard

 

Again, this is not a new deck, but one that’s been around for a while.  Typically you’ll want to aggressively block and mill yourself in order to get the six creatures needed for Gate to the Afterlife to be able to get God-Pharaoh’s Gift.  Then you can embalm those creatures and begin taking control of the battlefield.  As an added bonus, either play or embalm an Angel of Invention and make all of your threats even bigger.

Blue / Black / Red

The final deck I have for you this week has been around for a couple of weeks.  Let’s take a look at Grixis Thopters.

 

Grixis Thopters – (by Cornswallow)

PlaneswalkersWhirler Virtuoso

Creatures

Spells

LandsDecoction Module

Sideboard

 

The goal of this deck is to assemble three Decoction Modules on the battlefield while having a Whirler Virtuoso in play.  That unlocks the infinite combo which allows you to make a Thopter for 3 Energy while each Decoction Module gives you 1 Energy for each creature that enters the battlefield under your control.  Just beware of things like Authority of the Consuls that can slow you down on your path to victory.  Also, don’t do this if you’re under the effect of a Trespasser’s Curse.

Wrapping Up

So, as you can see, Blue is in a good position in the current Standard.  It pairs up nicely with each other color and does well in many of the three-color combinations as well.  If you happen to have a Bant (Blue/White/Green) or Jeskai (Blue/White/Red) deck that you’ve been doing well, let me know.  Your deck could be one of the decks featured in an upcoming article.

Which of the decks above is your favorite?  Let me know by leaving a comment.  Or you can reply to me directly on Twitter (@mikelikesmtg), or email me directly at mikelikesmtg@gmail.com.  Also, don’t forget to like our Facebook page (https://www.facebook.com/MTGDeckTechs/) to be sure to be notified when a new article is posted.

Be sure to join me again next week for another installment of Raise Your Standards.  I’ll see you then!

Mike Likes

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Mike Likes

Mike started playing Magic back in 1994, but gave it up at the end of 1995. He came back to the game during the Lorwyn block and has been playing ever since. Around this time, he opened and ran his own comic & game store, while also raising his newborn daughter. After 8 years, he sold his business and moved to Wisconsin with his wife and daughter. With the debut of Kaladesh, his entire family became regular Magic players. He now has hopes of competing alongside his wife and daughter at a Grand Prix or similar event in the future. #MTGDad

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