Raise Your Standards – Adeliz, the Cinder Wind Decks

 

Hello, and welcome to another episode of Raise Your Standards. This week I have a few different decks featuring Adeliz, the Cinder Wind. Let’s get started by taking a look at a deck that went undefeated in a Weekday Standard tournament at Hareruya.

Izzet Wizards - (by Watanabe Kousuke)

Main Deck Sideboard
Creatures
4 x Adeliz, the Cinder Wind
4 x Ghitu Lavarunner
4 x Goblin Electromancer
4 x Viashino Pyromancer
 
Instants
2 x Expansion // Explosion
4 x Ionize
4 x Lightning Strike
4 x Opt
4 x Risk Factor
4 x Wizard's Lightning
Sorceries
2 x Banefire
 
Lands
4 x Island
8 x Mountain
4 x Steam Vents
4 x Sulfur Falls
1 x Admiral's Order
2 x Diamond Mare
4 x Essence Scatter
4 x Goblin Chainwhirler
2 x Negate
2 x Niv-Mizzet, Parun

Adeliz, the Cinder Wind   Opt   Wizard's Lightning

Adeliz, the Cinder Wind has been the focus of many decks ever since Dominaria was released. The fact that it gives all Wizards, including herself, a form of pseudo Prowess makes blocking difficult for an opponent. It can also allow you to win a game seemingly from out of nowhere. Once you add in flying and haste, it’s no wonder Adeliz will be a target for your opponent’s removal spells. Since this deck plays the full four allowed, don’t be afraid to allow Adeliz to die as you’ll likely have another one available soon.

This deck is also running a full playset of Goblin Electromancer. This is another creature that’s likely to be the target of an opponent’s removal spell very quickly. Being able to reduce the cost of your instant and sorcery spells makes it likely that you can cast multiple in a single turn. With Adeliz, the Cinder Wind on the battlefield, this can turn all of your creatures into behemoths.

Ionize is a new card from Guilds of Ravnica, and it’s the choice counterspell for this deck. Not only does it counter most any spell your opponent plays, but it will also deal two points of damage to them as well. Don’t forget that you can cast this in response to your opponent playing a spell that can’t be countered. While it won’t counter the spell, Ionize will still deal two points of damage to that spell’s controller. It’s a great way to get in the final couple of points of damage you need just as your opponent plays a Carnage Tyrant.

Mono-Red Adeliz

The next deck I have for you is a Mono-Red deck that splashes for Adeliz, the Cinder Wind. Let’s take a look at it.

Mono-Red Adeliz - (by Anthony Chaves)

Main Deck Sideboard
Creatures
3 x Adeliz, the Cinder Wind
4 x Fanatical Firebrand
4 x Ghitu Lavarunner
4 x Runaway Steam-Kin
4 x Viashino Pyromancer
 
Instants
4 x Lightning Strike
4 x Risk Factor
4 x Shock
4 x Wizard's Lightning
Enchantments
2 x Experimental Frenzy
1 x Firemind's Research
2 x The Flame of Keld
 
Lands
1 x Island
11 x Mountain
4 x Steam Vents
4 x Sulfur Falls
2 x Disdainful Stroke
1 x Experimental Frenzy
1 x Fiery Cannonade
2 x Fight with Fire
3 x Ionize
2 x Lava Coil
1 x Negate
1 x Sonic Assault
2 x Spell Pierce

Runaway Steam-Kin   Firemind's Research   Risk Factor

Runaway Steam-Kin is a great engine for this deck. It allows you to get bigger when you cast your Red spells and then can give you the mana needed to cast even more. Whenever possible you’ll want to make sure you’ve cast enough Red spells prior to combat to make your Runaway Steam-Kin a 4/4. Then after you’ve attacked with it you can remove those three +1/+1 counters to make three Red mana, cast more Red spells and continue the cycle all over again.

This deck also runs a copy of Firemind’s Research which can be very helpful in drawing you extra cards. Use those extra cards to deal damage to your opponent (assuming they’re burn spells) or to get additional creatures in play. And, if you happen to find yourself with five counters on Firemind’s Research, you can deal five points of damage to your opponent that can’t be countered.

Also note that this deck plays a couple of copies of The Flame of Keld. As with previous decks running this card that I’ve gone over, you’ll want to try to play out your hand prior to casting The Flame of Keld. That way you don’t lose out on anything important when you have to discard your hand.

Zero-Rare Beamsplitter Wizards

The final deck I have for you this week is a deck featuring no Rare cards. Let’s take a look at it.

Zero-Rare Beamsplitter Wizards - (by Merchant)

Main Deck Sideboard
Creatures
3 x Adeliz, the Cinder Wind
4 x Beamsplitter Mage
4 x Ghitu Lavarunner
3 x Siren Stormtamer
4 x Wee Dragonauts
 
Instants
2 x Blink of an Eye
4 x Run Amok
4 x Sure Strike
Sorceries
3 x Chart a Course
3 x Gravitic Punch
4 x Maximize Altitude
 
Lands
11 x Island
11 x Mountain
None

Beamsplitter Mage   Blink of an Eye   Wee Dragonauts

This is a great looking budget deck, and I’m looking forward to putting it together on Arena. Beamsplitter Mage, the namesake of this deck, allows you to get double mileage out of the majority of your instant and sorcery spells. Run Amok is a particularly good spell to copy with Beamsplitter Mage, as you’ll get a total bonus of +6/+6 plus trample.

Wee Dragonauts is perhaps the best creature to target with the copy of the spell that is created by targeting Beamsplitter Mage. Everytime you cast an instant or sorcery, Wee Dragonauts gets a +2/+0 bonus, so you can potentially attack with a huge bonus. If you manage to follow things up with a Gravitic Punch, you can deal a ton of damage to your opponent in a single turn.

This is a great budget deck to play since it has no Rare or Mythic Rare cards in it. But just because it’s made up entirely from Commons and Uncommons, don’t mistakenly believe that it’s not powerful.  It’s at a similar power level as the Mono-Blue Tempo deck that’s seen play recently.

Wrapping Up

As you can see from these decks, Adeliz, the Cinder Wind still has what it takes to compete in Standard.  Which build is your favorite? Let me know your thoughts by leaving a comment below.  Or you can reply to me directly on Twitter (@mikelikesmtg), or email me directly at mikelikesmtg@gmail.com. And, don’t forget to like our Facebook page (https://www.facebook.com/MTGDeckTechs/) to be sure to be notified when a new article is posted.

Also, be sure to check out my articles every week on CoolStuffInc.com. I have a new article there every Friday as well.  If you like the innovative decks I write about here each week, you’ll want to check out my articles there as well.

And be sure to join me back here next time for another installment of Raise Your Standards.  I’ll see you then!

— Mike Likes

 

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Mike Likes

Mike started playing Magic back in 1994, but gave it up at the end of 1995. He came back to the game during the Lorwyn block and has been playing ever since. Around this time, he opened and ran his own comic & game store, while also raising his newborn daughter. After 8 years, he sold his business and moved to Wisconsin with his wife and daughter. With the debut of Kaladesh, his entire family became regular Magic players. He now has hopes of competing alongside his wife and daughter at a Grand Prix or similar event in the future. #MTGDad

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