Deep Analysis – Ongoing Investigation

Deep-Analysis

With less than two days to the start of Pro Tour Shadows of Innistrad and 3 days before the SCG State Championships, players have a list of what appears to be the decks of the format.  The question remains is there one deck to rule them all?

Mono-White HumansAlways Watching
Max McVety
1st Place – SCG Season 1 Invitational

4 Town Gossipmonger
4 Thraben Inspector
3 Dragon Hunter
3 Kytheon, Hero of Akros
4 Thalia’s Lieutenant
4 Consul’s Lieutenant
4 Knight of the White Orchid
1 Archangel of Tithes

3 Gryff’s Boon
4 Declaration in Stone
2 Stasis Snare
4 Always Watching

20 Plains

Sideboard
3 Hanweir Militia Captain
2 Eerie Interlude
1 Stasis Snare
2 Hallowed Moonlight
3 Archangel of Tithes
3 Silkwrap
1 Hidden Dragonslayer

The lowest to the ground deck in Standard has been the White humans builds.  The deck does its best to use its point removal and extremely fast starts to power through opposition before they can stabilize.  This has been a staple of aggro decks since the beginning of the modern deckbuilding but what is new is the fact that the deck leverages some amount of card drawing to gas back up so that the deck can have a midgame.

Bant CompanyCoCo
Craig Krempels
2nd Place – SCG Season 1 Invitational

4 Sylvan Advocate
3 Jace, Vryn’s Prodigy
4 Bounding Krasis
4 Reflector Mage
3 Tireless Tracker
4 Duskwatch Recruiter
1 Nissa, Vastwood Seer
1 Den Protector
1 Hidden Dragonslayer
2 Archangel Avacyn

4 Collected Company
3 Dromoka’s Command
1 Ojutai’s Command

4 Lumbering Falls
4 Prairie Stream
3 Canopy Vista
4 Evolving Wilds
1 Fortified Village
1 Port Town
3 Forest
3 Plains
2 Island

Sideboard
2 Declaration in Stone
1 Sigarda, Heron’s Grace
2 Clip Wings
1 Lantern Scout
2 Tragic Arrogance
1 Den Protector
1 Dromoka’s Command
1 Ojutai’s Command
1 Hidden Dragonslayer
3 Negate

The other deck that made the finals both this week and last week is Bant Company.  Consistency reigns with this deck which is why it continues to do well.  I don’t expect that to change any.

G/W Tokensgideonallyofzendikar
Andrew Maine
4th Place – SCG Season 1 Invitational

4 Archangel Avacyn
4 Thraben Inspector
4 Hangarback Walker
4 Elvish Visionary

4 Oath of Nissa
4 Declaration in Stone
3 Nissa, Voice of Zendikar
4 Gideon, Ally of Zendikar
4 Secure the Wastes

4 Westvale Abbey
4 Canopy Vista
4 Fortified Village
7 Forest
6 Plains

Sideboard
2 Clip Wings
1 Evolutionary Leap
2 Silkwrap
2 Hidden Dragonslayer
3 Dromoka’s Command
1 Dragonlord Dromoka
2 Den Protector
2 Surrak, the Hunt Caller

With the #1 removal spell in the format being Declaration in Stone, it is surprising to see a token based deck being this good.  What ends up making the deck work is the use of Secure the Wastes + Gideon emblems and/or Nissa -2 abilities to pump the team for a large alpha strike. Declaration in Stone has the problem of being a sorcery as you well know.

Big WhiteArchangelAvacyn
James Wager
6th Place – SCG Season 1 Invitational

4 Thraben Inspector
4 Knight of the White Orchid
4 Eldrazi Displacer
3 Archangel of Tithes
4 Archangel Avacyn

4 Declaration in Stone
4 Silkwrap
4 Stasis Snare
3 Gideon, Ally of Zendikar

15 Plains
4 Caves of Koilos
3 Battlefield Forge
2 Westvale Abbey
2 Foundry of the Consuls

Sideboard
2 Reality Smasher
4 Thought-Knot Seer
2 Linvala, the Preserver
1 Gideon, Ally of Zendikar
2 Planar Outburst
2 Hidden Dragonslayer
2 Secure the Wastes

More white continues to be the game plan here.  Using 4 Declaration in Stone, 4 Silkwrap, and 4 Stasis Snare to remove threats and go big with Archangel of Tithes, Archangel Avacyn, Eldrazi Displacer, and even Thought-Knot Seer, Reality Smasher, and Linvala, the Preserver out of the board.

W/U Humansreflectormage
Gerry Thompson
8th Place – SCG Season 1 Invitational

3 Kytheon, Hero of Akros
4 Town Gossipmonger
4 Thraben Inspector
4 Thalia’s Lieutenant
2 Consul’s Lieutenant
4 Knight of the White Orchid
2 Bygone Bishop
4 Reflector Mage
2 Archangel Avacyn

3 Always Watching
4 Declaration in Stone
2 Stasis Snare

4 Prairie Stream
4 Port Town
1 Island
13 Plains

Sideboard
1 Bygone Bishop
2 Gideon, Ally of Zendikar
2 Tragic Arrogance
2 Silkwrap
2 Ojutai’s Command
2 Dragonlord Ojutai
3 Negate
1 Island

Gerry T continues to bless us with new pieces of tech.  This WU Humans deck adds Bygone Bishop which allows for more gas during the midgame and even gives you more of a chance to come back from sweepers.

U/R Controlpyromancergoggles
Jameson Perdue
7th Place – SCG Season 1 Invitational

4 Fevered Visions
3 Jace, Vryn’s Prodigy
4 Thing in the Ice

2 Fall of the Titans
2 Fiery Impulse
3 Magmatic Insight
4 Lightning Axe
4 Tormenting Voice
4 Fiery Temper

3 Chandra, Flamecaller

2 Pyromancer’s Goggles

7 Mountain
5 Island
4 Wandering Fumarole
4 Shivan Reef
1 Highland Lake
4 Drownyard Temple

Sideboard
1 Rise from the Tides
3 Kozilek’s Return
1 Void Shatter
3 Sphinx’s Tutelage
2 Rending Volley
2 Dispel
3 Negate

The deck popularized by Todd Anderson from week 1 had to go through some transition to help stay on course for Week 2.  According to Todd, he feels the worst matchup is the Mono White Humans list that has a curve mostly from 1 to 3 mana.  Until that matchup can be sured up, this deck will be a calculated risk.

W/B MidrangeSorinGN
Raja Sulaiman
65th Place – SCG Season 1 Invitational – 7-1 or better in the Standard portion

4 Knight of the White Orchid
2 Ayli, Eternal Pilgrim
3 Eldrazi Displacer
3 Wasteland Strangler
3 Archangel Avacyn

2 Anguished Unmaking
3 Declaration in Stone
2 Secure the Wastes
1 Read the Bones

2 Stasis Snare
4 Silkwrap

2 Sorin, Grim Nemesis
3 Gideon, Ally of Zendikar

4 Swamp
6 Plains
4 Caves of Koilos
1 Battlefield Forge
2 Foundry of the Consuls
4 Shambling Vent
2 Westvale Abbey
3 Forsaken Sanctuary

Sideboard
1 Linvala, the Preserver
2 Ob Nixilis Reignited
1 Quarantine Field
1 Wasteland Strangler
1 Tragic Arrogance
2 Read the Bones
2 Ultimate Price
2 Dead Weight
3 Duress

The control deck of the format has been the White Black Midrange deck.  So far, the deck has been good and sometimes great, but not good enough to win an event with yet.  The biggest question with this deck is whether it can find the right number of control spells to stabilize the board and close the game quickly.

Mono-Red EldraziHedron Crawler
Michael Egolf
13th Place – SCG Season 1 Invitational – 7-1 or better in the Standard portion

4 Hangarback Walker
4 Hedron Crawler
2 Matter Reshaper
3 Vile Aggregate
3 Thopter Engineer
3 Thought-Knot Seer
2 Pia and Kiran Nalaar
4 Reality Smasher

2 Fiery Impulse
2 Spatial Contortion
2 Warping Wail

4 Chandra, Flamecaller

10 Mountain
4 Foundry of the Consuls
2 Ruins of Oran-Rief
2 Shivan Reef
4 Battlefield Forge

Sideboard
1 Goldnight Castigator
3 Eldrazi Obligator
1 Tears of Valakut
2 Kozilek’s Return
1 Thought-Knot Seer
1 Crumble to Dust
2 Roast
4 Rending Volley

The Mono-Red Eldrazi list has suffered from being very token based in a format with Declaration in Stone and being a bit too slow to deal with the Wx human aggro builds.

U/R TutelageST
Noah Walker
4th Place – SCG Columbus Standard Open

4 Oath of Jace

3 Chandra, Flamecaller

4 Jace, Vryn’s Prodigy

4 Sphinx’s Tutelage

4 Fiery Impulse
4 Tormenting Voice
2 Lightning Axe
3 Fiery Temper
1 Kozilek’s Return
2 Send to Sleep
3 Magmatic Insight

6 Mountain
6 Island
4 Shivan Reef
3 Drownyard Temple
3 Highland Lake
4 Wandering Fumarole

Sideboard
3 Fevered Visions
1 Just the Wind
4 Thing in the Ice
1 Kozilek’s Return
1 Send to Sleep
2 Dispel
3 Negate

W/R Humansaokk
Brandon Gaudet
27th place – SCG Columbus Standard Open

4 Thraben Inspector
4 Expedition Envoy
3 Kytheon, Hero of Akros
4 Dragon Hunter
4 Thalia’s Lieutenant
4 Abbot of Keral Keep
4 Reckless Bushwhacker

4 Gryff’s Boon
2 Outnumber
4 Declaration in Stone
3 Always Watching

10 Plains
2 Mountain
4 Battlefield Forge
4 Needle Spires

Sideboard
3 Sparkmage’s Gambit
2 Outnumber
2 Felidar Cub
2 Lantern Scout
2 Hallowed Moonlight
4 Act of Treason

Naya Midrangenahiritheharbinger
Jacob Bard
12th Place – SCG Columbus Standard Open

3 Declaration in Stone
2 Traverse the Ulvenwald

4 Nahiri, the Harbinger
3 Nissa, Voice of Zendikar

3 Lambholt Pacifist
2 Archangel Avacyn
1 Linvala, the Preserver
4 Sylvan Advocate
1 Nissa, Vastwood Seer
3 Den Protector
4 Deathmist Raptor
1 Dragonlord Atarka

4 Dromoka’s Command

2 Cinder Glade
4 Needle Spires
4 Canopy Vista
1 Fortified Village
4 Evolving Wilds
6 Forest
2 Plains
1 Mountain
1 Game Trail

Sideboard
2 Tireless Tracker
2 Clip Wings
2 Avacyn’s Judgment
3 Radiant Flames
1 Nissa, Vastwood Seer
1 Dragonlord Dromoka
1 Den Protector
3 Surrak, the Hunt Caller

These last 3 decks haven’t appeared in any major events on camera but they certainly give more ideas moving forward as they also placed well in their respective events.

I feel that there is a deck that uses the most effective use of sweepers and point removal while limiting the number of extra cards their opponent gets to draw will have a huge advantage.  My guess is that one of the pro teams will break the standstill over the weekend.

Until next time,
Nicol_Bolas@mtgdecktechs.com

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