Fodder Cannon – Deck Tech: Gruul Energy

Kaladesh has brought back Gruul beats in a very interesting way with energy.  I really like that this time around Gruul has more to it than just playing huge dudes.  There’s actually quite a lot of choices you need to make to sequence your energy correctly or efficiently. All of…

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Fodder Cannon – The Kaladesh Standard Meta

Hello all and welcome to my first article ever! Although many of my friends would argue many text messages I send to them would be articles they have never been published on a site before.  I’ve been back in the standard scene since Return to Ravnica and its all I…

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Deep Analysis – The Art of Bluffing

Did you find my previous article helpful?  Did the post article assignment also help? Excellent!  There is more of these type of articles in the coming weeks. Today we will be talking about an important technique in Magic (and in other CCG’s), bluffing. Let’s start with a famous game in recent…

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Deep Analysis – Worldflame

My plan when the weekend started was to talk about the innovation from the Pros at PT SOI. That decision changed on Sunday with the announcements by Wizards of the Coast. No More Modern Pro Tours This was the first jolting news.  This was announced on the Mothership as well. For…

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Deep Analysis – Ongoing Investigation

With less than two days to the start of Pro Tour Shadows of Innistrad and 3 days before the SCG State Championships, players have a list of what appears to be the decks of the format.  The question remains is there one deck to rule them all? Mono-White Humans Max…

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Deep Analysis – Out of the Shadows

With a full spoiler to look at, we can begin to evaluate cards and their potential in various formats. Today I will be evaluating cards for the Standard environment and next week’s article will cover the eternal formats use of SOI. The first card that sticks out in my mind…

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Deep Analysis – Musings of a Ban

In today’s Deep Analysis, we are going to talk about cards banned throughout Magic’s long history and what constitutes the potential for a card to be banned. The majority of cards that have banned throughout the history of the game falls into one of three categories: Card Advantage / Selection…

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